Matthew Bozarth

Looking for work.

Resume

Right now, I do not have an online version of my resume. My current resume can be accessed in DOC format. A one-sheet portfolio page is also available.


Work

Currently unemployed and looking for a programming or design position at a game studio.

Papaya

Position: Junior Engineer
Dates: November 2009 to April 2010
Project: Two unannounced games for all consoles

Implemented new engine features, improved content pipeline, and added gameplay features for designers as well as working on and fixing complex systems already in place. Development was done in C++ for the following platforms: PC, Xbox 360, Playstation 3, and Wii.

Technicolor Interactive

Position: Junior Engineer
Dates: June to August 2009
Project: Darksiders

Worked with 3ds Max animation files and the client’s proprietary game engine to ensure compatibility between them for in-game cinematics for the game Darksiders which came out for Xbox 360 and Playstation 3 in January 2010.

Education

M.S. Game Design & Development, May 2009
Rochester Institute of Technology
games.rit.edu
Rochester, NY

B.S. Computer Science, May 2007
Rose-Hulman Institute of Technology
Terre Haute, IN

Technical Skills

  • Programming Languages: C++, C#, Ruby, Lua, Java, Scheme
  • Graphical Libraries: DirectX 10, DirectX 9, XNA, OpenGL
  • Development Software: Visual Studio, Eclipse, Emacs, Subversion
  • Web Technologies: HTML, CSS XML, Ruby on Rails, PHP, MySQL
  • Operating Systems: Windows XP/Vista, Linux